8/3/2023 0 Comments Dnd 5e homebrew classes mystic![]() ![]() *These options should be reviewed before being considered valid options for most games. Monk - Way of the Four Elements (Revised) This are revised versions of classic options. Warlock - The Ancient Intelligence (KCCC) Options available in KCCC, themed around invention and psionsics (linked options have free versions).īarbarian - Path of the Raging Mind (KCCC) These are worth considering if they look fun, but aren’t balanced and tested to the same precision: More specialized and exotic options crafted with care. Looking at the wall of text I've written here makes me rethink suggesting this as an addition to the guide since it's quite verbose but since I've written it down I figure I might as well post it.Highly tested, straightforward content, made to fit all games. But If you are a wizard you have to think about both. If you belong to prepared casters you only have to worry about spells prepared. I find this division clears up questions like "I'm a cleric and there's nothing written in the phb about what spells I know" and "I'm a ranger and there's nothing in the phb about how I prepare spells", since if you belong to spontaneous casters you only have to worry about spells known. There are prepared casters, who know all of the spells on their list but can only have a few of them prepared at a time (lvl or halflvl +casting ability) and then there are wizards, who don't know all of their spell list by default (though they eventually can) and also have to prepare a subset of the spells they know each day. You also divide casters into two groups where I usually think about three, there are spontaneous casters, who know a few spells and can cast all of them all the time. One important principle I don't see you mention in there (but you still seem to follow in your example classes) is that at every level a class should gain something new, whether it be a class feature or a new level of spells. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at First off, this is a great guide! For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. For a longer list, see the Related Subreddits wiki page.BoardGameGeeks Friendly Local Game Store List.Please read the rules wiki page for a more detailed break-down of each rule. If you believe a rule has been broken, please report the offending post/comment.Please use /r/lfg if you are trying to form a group. Follow the /r/DnD Mission Statement and the reddit content policy, including the provisions on unwelcome content and prohibited behavior. ![]() This includes blogs, art commissions, modules, maps, podcasts, streams, etc, whether you are charging for them or not. Any time you intend to post any promotion, message the mods ahead of time. ![]()
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